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AI Insights · Timothy · March 2022

Top 5 Anime Games on Android in Ecuador - Q1 2022

Discover the performance trends of the top 5 anime games on Android in Ecuador for the first quarter of 2022, with insights on downloads, revenue, and active users.

Top 5 Anime Games on Android in Ecuador - Q1 2022

In the first quarter of 2022, the top 5 anime games on Android in Ecuador showed diverse performance trends in terms of downloads, revenue, and active users. According to data from Sensor Tower, here’s a detailed look at how each game fared.

DRAGON BALL Z DOKKAN BATTLE experienced notable fluctuations in its weekly revenue, peaking at around $356 in the first week of January and ending the quarter at approximately $164. Downloads saw a significant drop from 10.5K in late December to around 3.7K by mid-January, later stabilizing to around 3.9K by the end of March. Active users showed a downward trend initially, falling from 11.4K in late December to 6.5K in mid-January, before gradually recovering to around 8K by the end of the quarter.

Yu-Gi-Oh! Master Duel saw its highest weekly revenue at the beginning of February with $238, but this figure dropped significantly to around $41 by the end of March. Downloads were highest at the end of February with 5.6K, while active users peaked in early March at about 8.8K before declining to approximately 3.6K by the end of the quarter.

The Seven Deadly Sins had a strong start in January with weekly revenue reaching $1.3K but saw a decline to around $225 by the end of March. Downloads remained relatively stable throughout the quarter, hovering around 1K per week. Active users also maintained a steady presence, starting from 7.7K in late December and ending the quarter at about 7.8K.

ONE PIECE Bounty Rush showed a major spike in weekly revenue at the end of February, reaching $350, but this figure dropped to around $59 by the end of March. Weekly downloads saw an increase from 497 in late December to over 1K by the end of January, maintaining around this level for the rest of the quarter. Active users peaked in early February at 3.5K and remained stable around this figure throughout the quarter.

Lastly, One-Punch Man:Road to Hero 2.0 had its highest weekly revenue in early January with $130, but this dropped to around $31 by the end of March. Downloads saw an initial surge to 1.1K in mid-January but declined steadily to around 246 by the end of March. Active users peaked at 2.3K in late January and decreased to approximately 1.6K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022